MADE BY PWR

Web design & development

Immersive / 3D Experience

Real-time 3D and motion on the web: a product you can turn, a scene that responds to scrolling, geometry that actually renders in the browser instead of a video pretending to. It is built in the studio, not subcontracted.

Price
from $4,500
Paid in full before work starts. Updated
Delivery
scoped
Dated once we have seen your material
Risk
Refundable
In full, any time before work starts
Start this — from $4,500

Buy this if you sell something physical and photographs are not doing it justice, or if you need one page that makes people stop.

Immersive / 3D Experience at from $4,500, shown against the other web design & development packages and their published prices.
Where this one sits among the rest of its family. Monthly fees are drawn as outlines: they are not a smaller version of a one-off price.

What you get

  • Real 3D assets, no placeholder geometry
  • 60fps target on mid-range hardware
  • Graceful fallback for older devices
  • Scroll or interaction driven

What it is not

  • Modelling a product from scratch if no 3D asset exists. That is quoted separately once we see what you have
  • Licences for third-party models, textures or HDRIs
  • Native app or headset builds. This is the web
  • Anything that needs a 4090 to hit frame rate. The target is mid-range hardware

Why it costs $4,500

$4,500 is the floor for work that is genuinely real-time rather than a looping render. Delivery is scoped rather than fixed because the honest answer depends on whether usable 3D assets exist: a clean model shortens the job by a week, and a photograph of a product does not.

How it runs

  1. 01 Asset review You send whatever 3D you have. We tell you honestly whether it is usable, needs cleaning, or needs making.
  2. 02 Scope Once the assets are known, the delivery date stops being a guess and becomes a date.
  3. 03 Build Real geometry, 60fps target on mid-range hardware, with a fallback for devices that cannot run it.
  4. 04 Handover Deployed and measured on real devices, not only on the machine it was built on.
  5. 05 After delivery Thirty days of fixes at no charge: anything that does not work, or breaks, is ours to put right. We keep an eye on the site over that month rather than waiting to be told. New work you think of later is quoted separately.

No queue. Work starts on the first working day after your brief arrives, not weeks later.

Questions

Why is the delivery scoped instead of fixed?

Because the variable is your assets, not our speed. We would rather give you a date we can hold after seeing the files than a number that slips.

Will it work on an older phone?

The fallback will. Real-time 3D on a five-year-old budget phone is either slow or hot, so those devices get a static scene that still sells the product.

Do you make the 3D models?

We can, and it is quoted separately. If you already have models from a manufacturer or from an earlier render job, send those first: they may be all the job needs.